Category Archives: Flash Game

Use Vector Regions to Implement Field of View in a Flash Game

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In this Tutorial, you will learn how to cast a field of view of a turret guarding a specific location. When an enemy is within the turret’s field of view, the turret will shoot at them. Vector math will be used to help in implementing this field of view.

Build a Simple Flash Frisbee Game With AS3

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In this Tutorial, we’ll build a really simple “keepy-uppy” game. Click the frisbee to send it skyward, then spin it with your mouse to stop it falling to the ground! Collect power-ups to change the size of the disc.

Create an Epic War Game in Flash: Part 1 – Active Premium

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In this two-part Active Premium Tutorial we’ll be building a top-down war game from scratch. Creating a game is definitely one of the most involved tasks in the world of programming and my mission here is to help Premium members make this process a little bit easier

Applications for Tile Engines in Flash Game Design

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How tile engines simplify the game design process and how to apply them to different game types.

Advanced Character Customization for Flash Games

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In this Tutorial, we’ll delve into Flash game character customization. The result can be used to provide players with the ability to create a unique character, beyond the basic dress-up options of most games.

Build an Intelligent Tic-Tac-Toe Game with AS3

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“Tic-Tac-Toe, that’s boring!” you might think. In this Tutorial I will show you that building a Tic-Tac-Toe game is anything but boring. It’s the ideal game to create when you would like to learn ActionScript 3.0. While building it you’ll learn a great deal about functions and event listeners, you will see how easy it is to customize the graphics of a game and you will even learn how to program Artificial Intelligence (AI)!

Conquer the Universe With ActionScript 3.0 and the Flixel Game Engine: Part 2

The Flixel game engine aims is to take the donkey work out of building AS3 games, leaving you with all the fun stuff and saving heaps of time!

Build Your Own OOP Connect 4 Game

OOP can make development faster, and your applications run faster. During this Tutorial I’ll demonstrate how to build an ActionScript Connect 4 game, using an organized OOP approach.

Conquer the Universe With ActionScript 3.0 and the Flixel Game Engine: Part 1

In this, the first in a series of two screencasts, Shane Johnson takes you through the basics of Flixel, explaining how to build an awesome shoot ‘em up game from scratch.