Category Archives: Action Script

Use the Flash Project Panel‏ to Build a Dynamic AS3 Menu

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During this Tutorial, we’ll use the Project Panel in Flash to create a vertical animated AS3 menu. The whole process will allow you to easily customize all aspects of the menu using the parameterized constructors. Read on to learn more!

Quick Tip: Change the Frame Rate at Runtime Using ActionScript 3

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Dive into this Quick Tip and discover how to change the Frame Rate of your movie, while it’s running…

Quick Tip: Whipping up Real Time Motion Trails

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In this Quick Tip we are going to be using the ColorMatrixFilter and BlurFilter to create a Motion Trail effect.

Zoom Into Your Own Canvas of Content

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In this Tutorial we will be looking at the basic concepts of creating an application like this. It is advisable to keep the source code next to you while reading the Tutorial because not every part is explained. Source code is available for use with FlashDevelop or with Flash CS3 Professional and higher.

Quick Introduction: Flash ComboBox and DataGrid Components

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In this Quick Tip on the Flash Professional Components we will be taking a look at the ComboBox and the DataGrid.

Quick Tip: Create a Minimalistic SandClock Using ActionScript 3

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Read through the easy steps in this Quick Tip to create a Minimalistic SandClock with ActionScript.

Quick Tip: Creating a Snapshot Tool in Flash

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In this Quick Tip, I’ll show you how to create a Shapshot Tool that copies part of the stage and saves the result as a PNG image.

Master HTML Formatted Text in Flash

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We’re going to look at how to display HTML-formatted text loaded from XML, styled from an external CSS stylesheet with fonts loaded at runtime. We’ll also master inline image placement via the HTML embed tag, and adding custom events to HTML text links.

Create a Resizable AS3 ToolTip with OOP

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In this Tutorial we will create a ToolTip that automatically resizes itself. Our ToolTip will update its contents according to its position on stage, so that they are always visible. As part of this task, we’ll also create our own code to handle 9-slice scaling.